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AI Insights · Timothy · July 2022

Top Stickman Games on iOS in Ukraine: Q2 2022 Performance

Discover the performance trends of the top 5 Stickman games on iOS in Ukraine for Q2 2022, highlighting downloads, revenue, and active user metrics.

Top Stickman Games on iOS in Ukraine: Q2 2022 Performance

Throughout the second quarter of 2022, the top 5 Stickman games on iOS in Ukraine demonstrated varied performance in terms of downloads, revenue, and active user metrics. Here, we delve into the specifics of each game's performance, based on data from Sensor Tower.

Stickman Legends Offline Games from Zitga saw fluctuations in both revenue and downloads. Weekly revenue peaked at around $178 in mid-April and experienced another notable increase to $170 in mid-June. Downloads showed a downward trend, starting from 195 in late March and decreasing to 23 by the end of June. Active users initially increased from 379 to 537 in mid-April before gradually declining to 244 by the end of June.

Stick Battle: War of Legions by DIVMOB CO., LTD had a relatively stable revenue stream, with a peak of $90 in late April and consistently hovering around $60 towards the end of the quarter. Downloads saw a slight increase from 35 in late March to 69 in mid-April but generally remained low, ending at 14 in late June. Active users reflected a similar trend, peaking at 90 in mid-April and then stabilizing around 42 by the end of June.

Stick War: Legacy from Max Games Studios exhibited consistent performance in terms of downloads, maintaining figures around 400 to 500 weekly. Revenue showed moderate peaks, reaching $157 in late March and maintaining a steady flow around $60 by the end of June. Active users remained robust throughout the quarter, starting at 1.8K and slightly decreasing to 1.3K by the end of June.

Draw a Stickman: EPIC 2 by Hitcents.com, Inc. displayed stable weekly revenue, averaging around $30 to $40, with a peak of $77 in late March. Downloads were consistent, averaging around 150 to 200 weekly, with a slight dip in early June. Active users remained steady, starting at 534 in late March and maintaining around 500 throughout the quarter.

Hero of Archery: Idle Game showed a significant decline in performance metrics over the quarter. Revenue peaked at $122 in mid-May but saw no revenue in June. Downloads decreased from 431 in late March to 62 by the end of June. Active users dropped from 907 in late March to 404 by the end of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022